Next Limit Releases RealFlow Cinema 4D 2.0
MADRID, Spain, Aug 10, 2017 – Next Limit Technologies is delighted to announce the official release of RealFlow | Cinema 4D 2.0 – the plugin that offers the best in fluid simulation directly inside Cinema 4D.
This second version of RealFlow | Cinema 4D brings the plugin closer to the main RealFlow software and comes with even tighter and more robust integration with the native Cinema 4D tools.
RealFlow | Cinema 4D 2.0 adds some of the most recent RealFlow features, such as the new Multiphysics solver and the possibility for interaction between different fluids in the same scene. Cinema 4D users can now enjoy the faster and easier workflow inside the Cinema 4D interface, plus the latest RealFlow developments for their high-end small and medium scale fluids.
Here are just some of the new features and improvements:
- New Multiphysics solver (Granular, Viscous, Viscoelastic, Rigid, and Elastic)
- Force daemon and Killer daemon controllability with native Cinema 4D falloffs
- Interaction between different fluids in the same scene
- New Volume tag for objects
- Possibility to have more than one Scene in the same document
- Particle Skinner daemon
For the full list of features and specs consult the RealFlow | Cinema 4D page
“I feel the new RealFlow | Cinema 4D 2.0 plug-in is going to be a game-changer. The speed optimization is unbelievable. I’ve tried a simulation with viscoelastics and granulars on GPU and it’s significantly faster than CPU. Great job!” - Domenico Tedone, CEO, Sic Est.
This new version is a FREE update for RealFlow | Cinema 4D V1 customers who can upgrade via their Customer Gateway. It is also available for purchase through Next Limit’s webshop and reseller network, and to try via a 30-day FREE demo version on the RealFlow website.
About Next Limit Technologies
Next Limit Technologies is a software development company founded in 1998 with corporate headquarters in Madrid, Spain. Next Limit has gained a world-wide reputation for providing cutting edge simulation technologies for a broad range of applications in Computer Graphics, Science and Engineering.
Next Limit’s products include RealFlow (fluid and dynamics simulation for 3D visual effects), Maxwell Render (physically accurate light simulation and render engine), and CaronteFX (high fidelity physics for video games). For more information, visit www.nextlimit.com.